Ender io addons farming station 1.7.10 download






















The Cobblestone Framework is a machine that generates Cobblestone by using its internal Lava and Water store. It has 3 upgrade slots that allow it to process the generated Cobblestone further. The Drain is a pump-like block. Just like a real-world drain, it collects fluid that run into it. Much like its real-world counterpart, it has to be placed low into the the liquid you want it to pick up.

The Impulse Hopper is a bit like a hopper hence the name. And the set can be configured. It will then do so but only if it has all the items. This would be the Essence of Nature and Weak Essence rare drops from crops that drop them.

When harvesting, seeds fill machine input inventory and then output, primary essence type goes to output, other drops never appear in machine inventory or on the ground from harvest operations. It's not really an error, so please forgive the lack of logs. It would be merely a convenience if this could be corrected in mod. Of course, if I'm doing something wrong The text was updated successfully, but these errors were encountered:.

We collect everything the plant gives us. If anything is missing that means that the plant has not returned it to us. Sorry, something went wrong. I'm intrigued to understand how Magical Crops knows that a machine is doing the harvesting then. I can't believe my luck with the machines could be that bad. This is not to argue your statement at all, I believe it.

Just wonder how the other mod knows the difference and refuses to drop the additional stuff. PegasusRider other drops never appear in machine inventory or on the ground from harvest operations this line makes me believe, it is an intended mod behaviour, checking if a real or a fake palyer is harvesting and not granting the drops for making it not too easy! You might think it is a neat idea of automating several methods of gaining resources, but often the mod developer has an special mechanic for that and want you to use it or he want you to do it by hand all the time!

Mod devs also have intentions when writing mods and sometimes they force you to follow em There is that. Once I figure out how to do it even in vanilla I could auto farm these crops, tedious to set up mind you Mod developer's intent is understood, but after a certain point it's just a tedium that should be skip-able. I'm at the point where I'm just playing to see what can and can't be done.

MFR won't work I don't have the right version for the "patch" to work or I have too dang many mods or? But I only really wanted a planter. Ender IO to the rescue I just noted that the rares weren't ever showing up if harvesting too. If it's not EIO's fault, then no big deal.

Well we recently were going to start automating our magical crops. We figured the farming station was the best bet, i saw several people use them on youtube with a lot of success. We're using : Agricraft 1. I've tried several ways of doing this, I tried preplanting, I've tried letting the machine plant them. This is an issue as it slows down the crop growth by so much.

Does anyone have any suggestions? Last edited by a moderator: Nov 10, Jul 29, -6 0. Did you use crop sticks to plant them or did you just plant the seeds onto the ground?

Does the farming station break the crop sticks as well? Yes it breaks the crop sticks. Don't use the farming station then.



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