On the contrary, Call to Duty: Finest Hour gives a reasonable performance. It just doesn't offer anything to set it apart. The controls for instance work fine but don't give the feel of a soldier crossing the difficult terrain of a World War II battlefield. Aiming and firing weapons have a similar issue as they aren't that enjoyable to use. The aim function for instance feels stiff and firing the weapons lacks a sense of realism. The aim function for instance feels stiff and firing the weapons lacks a sense of realism.
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The graphics and audio are also average. There is plenty of room for improvement with the detail associated in the environment and explosions but there is enough there to keep it from being noticeably deficient. Carlyle embarks on a night raid in Matmata with a commando team led by Sergant Starkey to storm a German fortress destroy a fuel depot. After the Matmata raid, Starkey and Carlyle evacuate in a jeep.
By daybreak Starkey drives through German infested roads, while Carlyle mans the Cal machine gun. Eventually Carlyle and Starkey make it to a besieged British fort, where they rescue Sergeant Dehart and a cartographer and ultimately neutralize the German presence in the fort.
The American campaign follows Sergeant Chuck Walker. The first three missions concentrate on the capture of Aachen , with Chuck protecting the tank column along the way. Internet Archive's 25th Anniversary Logo. Search icon An illustration of a magnifying glass. User icon An illustration of a person's head and chest.
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